The new toolset will offer developers access to an enhanced lighting system, updated terrain and other visual upgrades, including support for building competitive matchmaking games that will match players of similar skill levels, the company said. The news follows the growing popularity of Roblox’s larger games, like Adopt Me (180.7K players), Royale High (68.7K players), Welcome to Bloxburg (66.7K players), MeepCity (52.4K players), Murder Mystery 2 (33.7K players), Work at a Pizza Place (32.7K players) and others. Roblox doesn’t pay the developers for their work - rather, the developers generate revenue through virtual purchases, which players buy using the in-game currency Robux.Īt its invite-only event, the Roblox Developers Conference, which was held Friday, August 9 through Sunday, August 11, the company announced new tools aimed at enabling small developer teams to work together to build more massive games that can support hundreds of players. The company provides game-creation tools via Roblox Studio, which developers use to build their own games for people to play. children ages 9 through 12 playing on its platform. Over the past decade or so, Roblox has grown to become a $2.5 billion company, with roughly half of U.S. Roblox also introduced a new set of developer tools for building immersive, more realistic 3D experiences detailed its plans to make its developer software fully cloud-based unveiled a new Developer Marketplace where creators can set their development assets and tools to others and more. A week after gaming platform Roblox announced its new milestone of 100 million monthly users - topping Minecraft - the company said at its fifth annual developer conference that its developer community is on track to earn $100 million in 2019.
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